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Powerless

Interactive doomsday simulator

An interactive fiction game set in London after a catastrophic solar flare plunges the city into darkness and makes electronic devices and transport useless. Explore survival situations, make difficult choices and see how your decisions affect the people you are trying to keep alive.

PersonalProfessionalPCUnityWindowsSteamInteractive fiction

Key Features

  • 16 levels of interactive fiction
  • Seven unlockable Personas to keep alive
  • Choices that shape survival ratings and story outcomes
  • Over 750,000 words of narrative
  • Replayable adventures with branching consequences
  • MAUDE, an AI psychological profiling system
  • Character artwork, sound design and special effects
  • Apple App Store App of the Day recognition

My Role

Powerless was my first professional Unity role and I worked on it for 18 months as part of the Narratio Studios team, alongside the author and a freelance artist. I owned the complete Unity implementation, building the interactive-fiction framework, narrative flow, save data, menus, gameplay systems, platform integrations and release tooling. The author led the writing and MAUDE’s design, while I integrated the system into the app. I supported the iOS, Google Play and Steam releases, and handled submission, updates, testing, support and ongoing maintenance.