University of Bedfordshire
BSc (Hons) Computer Games Development
A First Class Honours degree that provided the technical and creative foundation for my career in games, mobile applications and interactive software development.
Education
I studied Computer Games Development at the University of Bedfordshire from 2011 to 2014, graduating with First Class Honours. The course covered programming, game design, interactive media, software development and the practical delivery of a complete games project.
Technologies
Core technologies
Corona SDKLuaC#C++VBJavaScriptSQLHTMLCSSGitWordPressAdobe Suite3DS Max
Platforms
iOSMobileWebDesktop
Links
◉ View CV →◉ Contact me →Coursework and Responsibilities
- Designed and developed Flinging Fortress as an individual final-year project
- Implemented the core flinging gameplay, enemy spawning and increasing difficulty
- Built menus, game-over screens, scoring, coins, tokens and upgrade systems
- Integrated consumable in-app purchases and social sharing through Facebook and Twitter
- Managed testing, third-party feedback, analytics and Apple App Store submission
- Researched mobile-game monetisation, promotion and app-store performance as part of the thesis
Selected Work
- Flinging Fortress, a doodle-style mobile game built with Corona SDK and Lua
- Final-year thesis: Effective ways of releasing and monetising a small mobile game
- End-to-end project delivery covering planning, development, testing, marketing and release