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Naked Penguin Boy

Junior Games Developer · Intern

A digital agency specialising in client work, digital marketing, games and app development. During my internship, I created mobile applications and contributed to online games and interactive products.

Corona SDKLuaUnityC#Mobile

Role

As a Junior Games Developer, I created applications for the mobile market and contributed to client projects, online games and product testing. I took Knuckles: Beaten Path from an early programming prototype to a released game, then worked on Dunky Dough Ball, creating levels and new features using scalable, readable code.

Responsibilities

  • Developed mobile applications for client and internal projects
  • Built Knuckles: Beaten Path from an early programming prototype through to release
  • Created levels and new features for Dunky Dough Ball
  • Developed UI, game logic and level systems in Unity 2D using C#
  • Worked with scalable, readable code and maintained existing projects
  • Contributed to online games, client work and product testing

Selected Work

  • Knuckles: Beaten Path, built with Corona SDK from an early prototype
  • Dunky Dough Ball, a Unity 2D game with custom UI, game logic and levels
  • Client applications, online games and product testing during the internship