Naked Penguin Boy
Junior Games Developer · Intern
A digital agency specialising in client work, digital marketing, games and app development. During my internship, I created mobile applications and contributed to online games and interactive products.
Role
As a Junior Games Developer, I created applications for the mobile market and contributed to client projects, online games and product testing. I took Knuckles: Beaten Path from an early programming prototype to a released game, then worked on Dunky Dough Ball, creating levels and new features using scalable, readable code.
Technologies
Core technologies
Corona SDKLuaUnity 2DC#FlashActionScript 3
Platforms
iOSAndroidMobileWeb
Links
◉ View Knuckles: Beaten Path →◉ View Dunky Dough Ball →◉ Contact me →Responsibilities
- Developed mobile applications for client and internal projects
- Built Knuckles: Beaten Path from an early programming prototype through to release
- Created levels and new features for Dunky Dough Ball
- Developed UI, game logic and level systems in Unity 2D using C#
- Worked with scalable, readable code and maintained existing projects
- Contributed to online games, client work and product testing
Selected Work
- Knuckles: Beaten Path, built with Corona SDK from an early prototype
- Dunky Dough Ball, a Unity 2D game with custom UI, game logic and levels
- Client applications, online games and product testing during the internship