Amplified Robot
Software Developer
Worked at a digital agency specialising in augmented and virtual reality, developing Unity applications for mobile and high-end headsets across commissioned projects and internal products.
Role
I joined Amplified Robot as a Junior Software Developer and progressed to Mid Software Developer. I developed projects in Unity, tested applications across different VR devices, prepared equipment for client showcases and helped take projects through to completion. I also contributed to creative decisions, project timescales and estimates, while building my experience with Unity networking.
Technologies
Core technologies
UnityC#Unity networkingVR developmentInteractive UI
Platforms
Mobile VRHigh-end VRDesktop
Links
◉ Amplified Robot official site →◉ Contact me →Responsibilities
- Developed interactive applications and experiences in Unity and C#
- Tested projects across different VR devices and hardware profiles
- Prepared equipment and demonstrations for client showcases
- Handled client requests and helped projects progress through to completion
- Contributed to creative direction, timescales and project estimates
- Researched Unity networking to support multiplayer project development
Selected Work
- Augmented and virtual reality applications for commissioned projects
- Medical Realities surgical-training work using 360-degree video and immersive interfaces
- Unity networking research and implementation for a multiplayer project