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Amplified Robot

Software Developer

Worked at a digital agency specialising in augmented and virtual reality, developing Unity applications for mobile and high-end headsets across commissioned projects and internal products.

UnityC#VRARNetworking

Role

I joined Amplified Robot as a Junior Software Developer and progressed to Mid Software Developer. I developed projects in Unity, tested applications across different VR devices, prepared equipment for client showcases and helped take projects through to completion. I also contributed to creative decisions, project timescales and estimates, while building my experience with Unity networking.

Responsibilities

  • Developed interactive applications and experiences in Unity and C#
  • Tested projects across different VR devices and hardware profiles
  • Prepared equipment and demonstrations for client showcases
  • Handled client requests and helped projects progress through to completion
  • Contributed to creative direction, timescales and project estimates
  • Researched Unity networking to support multiplayer project development

Selected Work

  • Augmented and virtual reality applications for commissioned projects
  • Medical Realities surgical-training work using 360-degree video and immersive interfaces
  • Unity networking research and implementation for a multiplayer project