Initialize engine version: 5.5.1f1 (88d00a7498cd)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 560 Ti (ID=0x1082)
    Vendor:   NVIDIA
    VRAM:     1233 MB
    Driver:   21.21.13.7653
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Grant Stevens-Wade\Documents\Portfolio Work\Unity\Completed\Dynamic_Triangle_Project - Grant Stevens-Wade\Dynamic_Triangle_Build - Grant Stevens-Wade_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Grant Stevens-Wade\Documents\Portfolio Work\Unity\Completed\Dynamic_Triangle_Project - Grant Stevens-Wade\Dynamic_Triangle_Build - Grant Stevens-Wade_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Grant Stevens-Wade\Documents\Portfolio Work\Unity\Completed\Dynamic_Triangle_Project - Grant Stevens-Wade\Dynamic_Triangle_Build - Grant Stevens-Wade_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Grant Stevens-Wade\Documents\Portfolio Work\Unity\Completed\Dynamic_Triangle_Project - Grant Stevens-Wade\Dynamic_Triangle_Build - Grant Stevens-Wade_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Grant Stevens-Wade\Documents\Portfolio Work\Unity\Completed\Dynamic_Triangle_Project - Grant Stevens-Wade\Dynamic_Triangle_Build - Grant Stevens-Wade_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Grant Stevens-Wade\Documents\Portfolio Work\Unity\Completed\Dynamic_Triangle_Project - Grant Stevens-Wade\Dynamic_Triangle_Build - Grant Stevens-Wade_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Grant Stevens-Wade\Documents\Portfolio Work\Unity\Completed\Dynamic_Triangle_Project - Grant Stevens-Wade\Dynamic_Triangle_Build - Grant Stevens-Wade_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Grant Stevens-Wade\Documents\Portfolio Work\Unity\Completed\Dynamic_Triangle_Project - Grant Stevens-Wade\Dynamic_Triangle_Build - Grant Stevens-Wade_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Grant Stevens-Wade\Documents\Portfolio Work\Unity\Completed\Dynamic_Triangle_Project - Grant Stevens-Wade\Dynamic_Triangle_Build - Grant Stevens-Wade_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Grant Stevens-Wade\Documents\Portfolio Work\Unity\Completed\Dynamic_Triangle_Project - Grant Stevens-Wade\Dynamic_Triangle_Build - Grant Stevens-Wade_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Grant Stevens-Wade\Documents\Portfolio Work\Unity\Completed\Dynamic_Triangle_Project - Grant Stevens-Wade\Dynamic_Triangle_Build - Grant Stevens-Wade_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\Grant Stevens-Wade\Documents\Portfolio Work\Unity\Completed\Dynamic_Triangle_Project - Grant Stevens-Wade\Dynamic_Triangle_Build - Grant Stevens-Wade_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.041 seconds
Platform assembly: C:\Users\Grant Stevens-Wade\Documents\Portfolio Work\Unity\Completed\Dynamic_Triangle_Project - Grant Stevens-Wade\Dynamic_Triangle_Build - Grant Stevens-Wade_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Grant Stevens-Wade\Documents\Portfolio Work\Unity\Completed\Dynamic_Triangle_Project - Grant Stevens-Wade\Dynamic_Triangle_Build - Grant Stevens-Wade_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 3200x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.108429 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 2408 -> priority: 1 
  Thread -> id: 434 -> priority: 1 
